Skyrim has been hailed as one of the best RPG's of all time, and for good reason. An incredible world, seemingly infinite things to do, and tons of weapons and spells. What's not to love? There are some people who have sunk thousands of hours into Skyrim, but there are things that even they don't know. That's why i'm here. This is... 10 Things You Didn't Know About Skyrim
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10 Things You Didn't Know About Skyrim (in text form)
10. In the games files there is an unused Pit or Arena Called "Windhelm Pit Entrance". Entering the Pit spawns 2 Argonians (Both Male), Nords, Dark Elves and Imperials NPCs, They are all called 'Pit Fans', who are supposed to be spectators. It is believed that Windhelm was going to have an arena at some point in development where you would face against animals or NPC Bandits. There are also Pit guards who are fully voiced, but they cannot be viewed during normal gameplay.
9. Bethesda was approached to make a game based on George R.R. Martin's A Song of Fire and Ice, from which the TV series Game of Thrones is also derived. Although they wanted to do it, they turned down the offer to focus on Skyrim.
8. By using console commands and editing the game's files to disable the game's boundaries, it is possible to travel outside of Skyrim's map. Going out far enough south, it's possible to find an untextured place-holder for the White-Gold Tower where the Imperial City should be, as well as the overall landscape of Cyrodiil around it.
7. Directly south of Markarth, near Purewater Run, there is a stone bridge near a waterfall. If it's your first time there, you'll see two goats walking on the bridge, and then a third one climbing up from under the bridge to join them. If you go under the bridge you can find a dead troll. This scenario is a reference to the Norwegian fairy tale "Three Billy Goats Gruff".
6. In Vilemyr Inn, Ivarstead, you'll find a woman by the name of Temba Wide-Arm. Her name is a subtle reference to the Star Trek: The Next Generation. A Tamarian named Dathon takes a branch from his own fire and throws it to Picard, saying "Temba, his arms wide", to make it clear the fire was a gift.
5. In the Dawnguard DLC, in the room to the left of the grand hall of Volkihar Keep, there is a display case containing a hagraven's claw, a sabre cat's eye, a daedra's heart, a dog's ribcage, and a gold ring. This is a nod to Castlevania II, in which Simon Belmont must collect and destroy the nail, eyeball, heart, ring, and ribcage of Dracula to defeat him.
4. There is a room in Skyrim that holds the corpses of all deceased, unique NPCs. The room can only be accessed through the use of console commands, and has four exits that lead to a black void. Should the dead character be resurrected through console commands, most NPCs will be hostile towards the player.
3. There are two scrapped features found in the game's files that would've occurred if you killed an NPC. The first was if you killed a unique NPC that has a family, then later you would see the ghost of that NPC follow any of their relatives, however only NPCs with generic voice files could do this, and only a single NPC in the whole game could turn into a ghost.
2. The appearance of Draugr is randomized and not gender specific. This means that a Draugr can spawn with a female body and a beard.
1. The Inn/Tavern called "The Bee and Barb" found in Riften possibly has a less-than-innocent origin, which can be found in Daggerfall's version of The Real Barenziah, Part III. Barenziah, who later became both Queen of Waycrest and Queen Mother of Morrowind, finds herself trying to join the Thieves Guild while in Rifton. She gains sponsorship by bedding with a Khajiit member of the guild inside a local tavern. It is explicitly stated it was painful, as male Khajiits, much like real-life felines, have barbed penises. This particular part of the story has been omitted in the later Elder Scrolls games, stating (This passage has been censored by order of the Temple.).
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